Week 05
NURBS
Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analytic (defined by common mathematical formulas) and modeled shapes.
Start with the type of spline you want to use
Closed shapes can also be used
Apply the type of NURB object depending on how you want to use your splines to create volume:
LATHE rotates one curve along a center axis
SWEEP drags A along B
EXTRUDE pushes out from the spline in one direction
LOFT fills in the form between multiple splines